Flutter Development (Day-12):
- All source code : Click Here.
- If you are following this tutorial / blog please leave your opinion π / say Hii β/ Your e-mail in the comment section that I can improve myself and it will gives boost for me to do more tutorials.
- If you have any doubts feel free to ask me in the comment section or email me ramubugudi4@gmail.com I can definetly give reply.
- In the last two posts we have discussed and implemented a simple Todo application which is having some cool features.In the upcoming posts we will discuss about animations in Flutter.
- By the way I am not a pro in animations likely I too learning it by doing same as you.
- Here is a sample guide to quickly start about animations.
- First of all, letβs talk a little about animations. Animations are the best way to grab user attention to any user and improve his experience while using our app.
- In flutter we use a separate component called Animation. The animation object is the one that get values and performs animations on the screen. It has a bunch of listeners, which we can use to perform actions in each and every frame.
- In this post we are going to talk how to deal with animations like Animation and AnimationController Objects.
- Animation - Which is used to make different animations possible to handle.
- AnimationController - Which is used to control the animation by defining its properties like Duration where to start and where to end etc,...
- Tween - Used to give the ranges between 0 to 1 which we be used to animate the widgets between those ranges.
- In order to deal with animations in Flutter better to use AnimatedBuilder.
- Wrap the root widget with AnimatedBuilder (Don't feel bad we are going to discuss all this explanation in the form of code in the next tutorial.).
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